HardHatPiano

Mastering the Major Scales Game

The Objective

The goal of the Major Scales Game is to construct all 12 Major Scales by adding black keys in strict mechanical order. This reinforces the logic of the Circle of Fifths, transforming abstract theory into a tactile construction task.

12 Total Scales
1

The First Scale

Begin by identifying the single major scale playable on White Keys only (C Major). This is your anchor point.

A

Action: Press and hold the tonic note.

R

Result: Note turns YELLOW. System is armed.

Scale Type Composition

The distribution of the 12 target scales

Step 2: Choose Your Path

The mechanics diverge based on the direction you choose.

Sharps Order

↗️

Raise the Note

Move to the RIGHT


You are looking for scales where one note sounds "too low" and needs to be raised to correct the interval.

Flats Order

↙️

Lower the Note

Move to the LEFT


You are looking for scales where one note sounds "too high" and needs to be lowered to correct the interval.

Step 3: The Construction Cycle

👂

1. Find Scale

Play white keys. Find the one "wrong" note.

👆

2. Add Accidental

Drag black key. Drop Right (Sharp) or Left (Flat).

🔔

3. Confirm

Bell rings. Press Tonic. Color changes.

🔄 Repeat 4 Times

Scale Acquisition Velocity

Cumulative scales unlocked per black key added

Why This Works

  • It gamifies the Circle of Fifths, turning abstract theory into a repeatable physical action.

  • By finding the "wrong note," users train their ear to detect intervals, not just memorizing visual patterns.

  • The color-coding (Yellow/Pink/Blue) creates immediate visual association for key signature types.